Gameplay
Absorb smaller planets, avoid bigger ones, be the last one left.
Survival mode gameplay
- What it is
- A big-fish-eats-small-fish clone where the fish became planets and the planets got gravity. My first game, somehow.
- Physics
- Every body follows
force = G × mass / distance². Boost triples it: handy for vacuuming food, fatal near anything bigger. - AI
- Each bot hunts anything 10% smaller and flees anything 10% larger. Early versions boosted straight into gravity wells because the prey was orbiting a sun.
- Stack
- Vanilla JS on an HTML canvas, hosted on Vercel. No framework, no build step, 1,700 lines.